Available for work

Hi, I'm Piyush Nakrani —

I BuildGames & XR Worlds

Unity, PlayCanvas, and JavaScript developer delivering client games, AR/VR experiences, and interactive WebGL demos across mobile, PC, and the web.

UnityPlayCanvasAR/VRC#JavaScriptWebGLMeta QuestRokid Ar GlassesFirebase
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Years Experience

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Projects Delivered

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Platforms Shipped

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Technologies

// Projects

Featured Work

Client games, AR/VR experiences, interactive demos, and WebGL projects.

Gunnies
UnityMultiplayerC#

Gunnies

Commercial PvP third-person shooter for Steam and Epic Games Store, built around chaotic arena combat, traps, and multiplayer action.

Interactive 3D Portfolio
PlayCanvasWebGLJavaScript

Interactive 3D Portfolio

Playable browser portfolio built with PlayCanvas, turning project discovery into a real-time 3D environment instead of a static gallery.

PenXR
PlayCanvasWebGLXRAIJavaScript

PenXR

AI-assisted 3D space builder in PlayCanvas where users can customize scenes, add assets, edit Gaussian splats, and talk to scene agents.

VR - Diaphragmatic Hernia (Bovine)
UnityVRXRMeta Quest

VR - Diaphragmatic Hernia (Bovine)

Meta Quest simulation showing the diaphragmatic hernia process in bovine anatomy through an immersive educational workflow in Unity.

Watch Demo
Rokid AR - SaberSlice
UnityARXRRokid

Rokid AR - SaberSlice

AR fruit-slicing game for Rokid glasses where players cut incoming targets in 3D using a saber controller.

Watch Demo
AR Air Defence
UnityARXRMobile

AR Air Defence

AR mobile shooter that places anti-aircraft combat into the real world using camera-based gameplay and fast action loops.

Google Play
Goods Puzzle
UnityMobileC#

Goods Puzzle

3D sort puzzle game released on Android and iOS, focused on accessible mobile gameplay and polished progression.

Dead Road: Zombie Survival
UnityMobileC#

Dead Road: Zombie Survival

Zombie survival mobile game built in Unity with arcade combat, progression, and action-focused gameplay loops.

Comearth Metaverse
UnityWebGLMultiplayer

Comearth Metaverse

Interactive metaverse experience for WebGL and mobile where users explore spaces, interact with objects, and collaborate in real time.

Tic-Tac-Toe WebGL
UnityWebGLMultiplayerPhotonFirebase

Tic-Tac-Toe WebGL

Simple but complete multiplayer browser game built with Unity WebGL, Photon, and Firebase hosting.

Play Online
Jelly Puzzle 2
UnityMobileC#

Jelly Puzzle 2

Colorful mobile puzzle game built in Unity with casual progression and approachable mechanics.

Google Play
Color Fill 3D
UnityMobileC#

Color Fill 3D

Casual mobile puzzle game built around satisfying territory-filling gameplay and short-session progression.

Google Play
Hanuman Yatra
UnityMobileC#

Hanuman Yatra

Mythology-themed mobile platformer built for Induslila Games with temple-inspired progression and published consumer release.

Google Play
Stickman Hit
UnityMobileC#

Stickman Hit

Arcade-style mobile action game built in Unity with fast pacing and direct moment-to-moment gameplay.

Google Play
Snake Ball Run
UnityMobileC#

Snake Ball Run

Hyper-casual mobile runner built in Unity with chain-growth movement and quick-session progression.

Google Play
Kill'em All
UnityMobileC#

Kill'em All

Action-driven mobile game with direct arcade combat and short, replayable gameplay loops.

Google Play
Mons Invasion
UnityARXRRokid

Mons Invasion

Rokid AR shooter where players aim and fire with the controller to defeat incoming enemies in spatial mixed reality combat.

Watch Demo
Farm Management Activity
UnityVRXRMeta Quest

Farm Management Activity

Meta Quest simulation focused on cow management and milk collection through immersive interactive training.

Watch Demo
Mozzarella Cheese
UnityVRXRMeta Quest

Mozzarella Cheese

Meta Quest simulation demonstrating the mozzarella cheese-making process through immersive step-based interaction.

Watch Demo
Silage Making Process
UnityVRXRMeta Quest

Silage Making Process

Meta Quest simulation covering the silage-making workflow through interactive VR training built in Unity.

Watch Demo
VR Bow And Arrow
UnityVRXRMeta Quest

VR Bow And Arrow

Meta Quest combat demo featuring bow, arrow, and gun interaction inside a simple VR gameplay prototype.

Watch Demo
// Unity Assets

Asset Store

Editor tools and runtime kits published on the Unity Asset Store.

Hierarchy
InspectorSceneSwift Free
SceneSwift Free screenshot

SceneSwift Free

Editor Tools

SceneSwift (Free) instantly switches scenes from the Unity toolbar - no more searching through folders. SceneSwift Free is a lightweight Unity Editor extension built to streamline your workflow and save time. It adds a clean scene dropdown next to the Play button, giving you quick access to your scenes without interrupting your flow.

Features
  • Toolbar Scene Menu - open scenes directly from the Unity toolbar
  • Recent Scenes - quickly jump back to recently used scenes
  • All Project Scenes - automatically lists all scenes in your project
  • Smart Filtering - excludes package and read-only scenes for a cleaner experience
  • Safe Scene Switching - uses Unity's default save prompt to prevent data loss
// Experience

My Journey

From early Unity roles to full client delivery across PC, XR, and metaverse experiences.

Freelancer

Independent Developer

03/2026 — Present

Currently available for Unity and PlayCanvas projects — from PC games and interactive Web XR demos to AR/VR experiences. Focused on performance, multiplayer systems, and polished real-time visuals.

UnityPlayCanvasXRClient Work
Senior Unity Developer + PlayCanvas Developer

Pentagon Games

02/2024 — 03/2026

Working on the PC game “Gunnies”, focusing on gameplay systems, performance optimization, and production-ready builds. Contributing to core mechanics, player interactions, and system stability. Involved in PenXR, a web-based XR platform using the PlayCanvas engine.

UnityPC GamesPerformancePlayCanvasXR
Senior Unity Developer

NFTICALLY (Delhi, Remote)

11/2022 — 02/2024

Built a metaverse platform from scratch for web-based experiences, Android, and Oculus Quest. Implemented multiplayer architecture, video & audio chat, screen sharing, and NFT display systems. Added YouTube playback, avatar customization using Ready Player Me, and mini-games inside the metaverse.

UnityMultiplayerMetaverseQuestRealtime Comms
Professional Unity Developer (Freelance)

Upwork & LinkedIn

09/2021 — 11/2022

Delivered end-to-end Unity game solutions for multiple clients: gameplay, UI, monetization, and publishing. Worked directly with clients to translate ideas into production-ready games and helped with optimization for stable performance.

UnityClient DeliveryMonetizationPublishing
Senior Unity Developer

Vasundhara Infotech LLP (Surat)

09/2020 — 08/2021

Worked on complex, solution-based Unity projects, integrating advanced technologies and external devices. Acted as sub-team leader for a 5-developer team and improved development workflows and code quality.

UnitySystems IntegrationTeam Lead
Junior Unity Developer

Adafftech Media (Surat)

06/2019 — 08/2020

Developed casual and hyper-casual mobile games with clean, reusable, well-documented code. Integrated multiple third-party SDKs and tools, adapting quickly to new systems while delivering stable gameplay.

UnityMobileSDK IntegrationGameplay
// Skills

Tech Stack

Tools and technologies I use to bring ideas to life.

Engine

Unity (3D, Systems, Editor Tooling)95%
C# (Architecture & Gameplay Systems)95%
Performance Optimization (CPU/GPU, Mobile & PC)90%
Gameplay Systems & Physics88%
Multiplayer Systems (Mirror, Photon, Realtime)85%

XR

XR Development (OpenXR, XR Toolkit)90%
AR Systems (AR Foundation, Spatial Anchoring)88%
VR Optimization (Meta Quest)85%
AR/Spatial Devices (Rokid, Custom Input)82%

Web

PlayCanvas (WebGL / WebXR)90%
JavaScript (ES6+) for Real-time 3D85%
WebGL Performance Optimization85%
Runtime Asset Streaming & Scene Systems84%
// About

Who I Am

Piyush Nakrani

Piyush Nakrani

Game & XR Developer

6+ Years ExperienceSurat, IndiaOpen to Remote Work

I'm Piyush Nakrani, a Unity and PlayCanvas developer specializing in games, AR/VR experiences, and interactive 3D applications.

I've shipped projects across Steam, Epic Games Store, App Store, Google Play, and the web - ranging from immersive AR experiences to real-time multiplayer gameplay.

I develop VR training simulations for Meta Quest and Rokid devices, build metaverse environments, and create high-performance interactive 3D web experiences using PlayCanvas.

Passionate about real-time 3D, I focus on performance, scalability, and delivering engaging cross-platform experiences.

Game Developer

Shipped titles on Epic Games Store, Google Play, and other platforms — from hyper-casuals to multiplayer shooters.

AR/VR Developer

Built AR mobile games with AR Foundation and VR training simulations for Meta Quest and Rokid headsets.

PlayCanvas & Web XR

Created interactive web-based 3D portfolios and XR experiences using PlayCanvas.

Client Projects

Delivered games and experiences for external studios and enterprise clients across multiple platforms.

// Contact

Let's Build Something

Need a game developer or an AR/VR + interactive 3D project? Let's talk.